Damage Print Improve (v26.0.5)
SystemsDescription
Features:
- When you recieve damage and is 0 it will print MISS
- New icons for critical/penetrate/crit+pene mix/block/dodge
- All damage is rendered last in the pipeline so it's printed above all other game objects (before interface)
All python changes are made on the 2018 leaked root.
Notes:
- inside the .mse there is a new (to me) variable called "StaticRotation" that I didn't reverse yet
- the "EnableFrustum" variable I think it was added some versions ago so I didn't place it under this feature flag
- the "RecvDamageInfoPacket" have more info in the official binary (auto attack system). I only kept the relevant parts for these changes
If I missed something please tell me and I will fix it as soon as posible!
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Details
- Type
- File
- Size
- 64.39 KB
- Format
- OCTET-STREAM
- Updated
- 22 Apr 2026
- Uploaded by
- ray.7715
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